Experimental Greenworks plugin

Discussion and feedback on Construct 2

Post » Sat Nov 22, 2014 5:08 am

@aurel : thanks for the call to action by the way. appreciated :)
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Post » Sun Nov 23, 2014 5:06 am

@Aurel. I have donated to your project. Good luck.
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Post » Mon Nov 24, 2014 8:53 pm

@greenheartgames That was the least I could do, you really helped the C2 community. Thanks again!

@Gillis Thanks a lot!
Image | @AurelRegard on twitter
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Post » Tue Nov 25, 2014 10:52 pm

is anyone else getting an error with the latest nw exports uploaded to steam if you're using the greenworks plugin? This is what i see when i run the app:

Uncaught node.js Error

Error: The specified procedure could not be found.
C:\Users\NATESC~1\AppData\Local\Temp\nw1964_32649\greenworks-win32.node
at Error (native)
at Module.load (module.js:354:32)
at Function.Module._load (module.js:310:12)
at Module.require (module.js:362:17)
at require (module.js:378:17)
at Object.<anonymous> (C:\Users\NATESC~1\AppData\Local\Temp\nw1964_32649\greenworks.js:13:18)
at Module._compile (module.js:454:26)
at Object.Module._extensions..js (module.js:472:10)
at Module.load (module.js:354:32)
at Function.Module._load (module.js:310:12)
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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Post » Tue Nov 25, 2014 11:03 pm

edited out cuz i look like a tool sending a 45 page error log.
Last edited by 80bit on Wed Nov 26, 2014 7:58 am, edited 1 time in total.
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Post » Tue Nov 25, 2014 11:03 pm

@Ashley Sorry this is so sudden does anything look familiar? Was using the same process I was using as before to upload builds to steam with the steam api injected into the packages...
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Currently working on Slayaway Camp - www.slayawaycamp.com
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Post » Wed Nov 26, 2014 12:07 pm

IDK, maybe the latest version of greenworks will fix it. Let me see if I can update it in the next beta.
Scirra Founder
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Post » Wed Nov 26, 2014 11:40 pm

thanks a million @Ashley.

Was looking at greenworks.js and noticed it's looking for greenworks-osx64.node and greenworks-win64.node which doesnt exist. thats prolly why it was borking on the 64 bit builds.

Also curious if there was any interest in putting any time into additional API calls for the plugin - stuff like leaderboards, etc. I was interested in seeing if i could duplicate the achievement setting code to try and patch together something for leaderboards, but i figured if you are already working on something like that, it would be silly for me to do a half assed version myself haha. That being said, I'd be willing to try it if you havent started and would share my success if it helps get a more official steam plugin together faster.
Made Cosmochoria - www.cosmochoria.com
Currently working on Slayaway Camp - www.slayawaycamp.com
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Post » Mon Dec 01, 2014 6:57 pm

80bit wrote:is anyone else getting an error with the latest nw exports uploaded to steam if you're using the greenworks plugin? This is what i see when i run the app:

Uncaught node.js Error

Error: The specified procedure could not be found.
C:\Users\NATESC~1\AppData\Local\Temp\nw1964_32649\greenworks-win32.node
at Error (native)
at Module.load (module.js:354:32)
at Function.Module._load (module.js:310:12)
at Module.require (module.js:362:17)
at require (module.js:378:17)
at Object.<anonymous> (C:\Users\NATESC~1\AppData\Local\Temp\nw1964_32649\greenworks.js:13:18)
at Module._compile (module.js:454:26)
at Object.Module._extensions..js (module.js:472:10)
at Module.load (module.js:354:32)
at Function.Module._load (module.js:310:12)


Yep, same error going on here on r190.
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Post » Tue Dec 02, 2014 11:33 pm

@andreyin, make sure you just straight up trash the 64 bit Windows and Mac builds if youre posting to steam. The Greenworks plugin seems like it doesnt have 64 bit support at the present time, so you pretty much have to rely on the 32 bit builds for now until that gets updated.
Made Cosmochoria - www.cosmochoria.com
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