Howdy people i saw in alot of games that when bots explode they project smoke and particles (in-fire piece of robot that spawn smoke ) and also detached piece of the robot that like rolls down and then dissapear ( you can see this effect in the game Cobalt ) and i think that its cool but i cant make this effect can you guys help me make it?
A composite sprite would be a nice feature :D Right now you could use the pin behavior and attach the parts. When the robot explodes fire the particles and detach the parts making them fly. The flying could be made in many ways. You could add physics behavior to the parts. Or custom movement. Or bullet. Or control it entirely with custom events. I don't know if the pin behavior would be flexible and powerful enough for this case though. I would use Bone Movement behavior but it's not implemented on C2 yet. Kiyoshi2012-01-03 01:22:54