Export to android help

Discussion and feedback on Construct 2

Post » Fri Feb 07, 2014 1:01 pm


I have just started to create my first game with construct (great program).

I've nearly finished my first level so I thought I would export it to android via crosswalk to see what it would be like.

My problem is that it is extremely slow and unplayable. I have been testing my game all the way threw development on my phones chrome browser and it works fine (Sony Xperia Z). I upload load the html export to my website and go to the link on my phone.

I thought crosswalk was just a chrome browser.

I have tried exporting it via cocoonjs which I have slightly better results but it is still unplayable.

I have tried lots of ways to try and speed it up but it is always the same. My current window/layout size is 1366x768, I tried scaling down all the images, window size etc to 640x360 but it makes no difference.

Any ideas would be great.

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Post » Fri Feb 07, 2014 4:57 pm

Crosswalk is based on Chrome for Android, so it should run very similarly. If it does not, perhaps report it to Intel.
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