Export to Cocoonjs broken

Bugs will be moved here once resolved.

Post » Sun Sep 15, 2013 1:53 pm

Link to .capx file (required!):Project is a full working game ready for Commercial release, so I cannot share it unfortunately
http://

Steps to reproduce:[Export Project to Cocoonjs]
1. Export file to cocoonjs in standard web based
2. Export file to cocoonjs in Accelerated
3. ( Please note, there are no Revolute joints in any of my files)

Observed result:
When the file is opened in cocoonjs, you get an error with a black screen. and the game will not open with both accelerated physics and standard web based physics.

Expected result:
The game should open


Operating system & service pack: Windows 7

Construct 2 version: R144

Quite an urgent problem as the game is literally on the eve of its release, and accelerated physics is a huge PLUS.

Kind Regards
    
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Post » Mon Sep 16, 2013 1:20 pm

Should be fixed in r144.2.
Scirra Founder
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Post » Mon Sep 16, 2013 10:45 pm

Awesome, Thank you Ashley.
I really do appreciate your hard work and effort.
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