Export your project to consoles

Discussion and feedback on Construct 2

Post » Sun Mar 25, 2012 11:29 pm

Hey guys, I'm intending to start developing with Construct 2, but my main doubt is about what platforms the engine will support in the future. Is there any probability that the Construct 2 engine will be able to export to Xbox Live, PSN or even Wiiware/upcoming Nintendo Network? I know it may sound as some really noob question, but I'd like to know if it has ever been considered by the Construct developers. Such support would, of course, be awesome, but is there any chance of happening?


Regards,

Bonko
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Post » Mon Mar 26, 2012 12:58 am

I'd like to know also, that would be a very nice feature. Note PSN and even Xbox live DL games are not just small flash games by any means, a 2d game would have to have some high production value and or alot


ALOT of work to compete, every game on PSN is usually 10$ or more so ur game would have to be well worth it, I know it sounds harsh but people are poor. Erndog2k2012-03-26 00:59:29
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Post » Mon Mar 26, 2012 1:03 am

Probably in a few years, and if HTML5 really takes off.
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Post » Mon Mar 26, 2012 1:20 am

There's no need for multiple identical threads - please keep it in one thread.
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Post » Mon Mar 26, 2012 1:33 am

If Xbox or PS3 supported HTML5.

This alludes a full on browser. Khaz2012-03-26 01:33:34
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Post » Mon Mar 26, 2012 1:36 am

Yeah, I know that Erndog2k :)

It's really a lot of hardworking to get a great and functional game.

Even with these minimal requirements we've got plenty of "not so great games" in both PSN and Live.
bnkdpst2012-03-26 01:43:35
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Post » Mon Mar 26, 2012 1:41 am

Oh, and I'm sorry for the double post... I posted it first in the "How do I..." folder and didn't know how to move it here (I thought the general folder was more appropriated for this kind of question)


sorry again, my bad =)
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Post » Mon Mar 26, 2012 1:48 am

@bnkdpst @Erndog2k
Guys, it's not that easy.
Apart from the Xbox360, all the other consoles (including the Nintendo DS) require a special Development Kit, and also a license for you to become a developer on those consoles.
Prices range from 3k to about 20k dollars each.
They all have their own development technologies - so I don't know if you can build a wrapper for each of them to make porting easier.

Let's just say that with Construct you'll be able to focus on making a nice game, that can be published on a wide range of mobile devices, and the internet.

So if you make a nice game, a game that has a good appeal and that you think will be profitable (or at least cover its own expenses if you have that "hardcore indie" vibe), you can:

1- Buy and Xbox360 (and own a PC): It is the cheapest console to develop - but of course it's where most of the competition is right now! You'll need to learn C# to work on your porting project, and (i think) 100 bucks to get a indie developer's license.

2- Get that amount of money - make a loan or take it from your savings - and start filing papers in order to get you a developer license.
Then you'll have to start working on that wrapper, or hire experienced people to do it!

3- Look for a publisher, tell them you are interested in selling your game in the console online stores. Maybe they can pay you upfront so you can get your desired console SDK, but I'm positive they won't trust you enough unless you can prove you have nice programming skills.

4- Look for a game developer company: You may be able to knock on a developer studio's door - already licensed, with an sdk and a dedicated team - and come up with a nice contract where you'll provide the art assets and your game designer's skiils (level, art and creative direction, etc), and they'll provide the programming work. You'll of course have to share the royalties, but your game is going to make it to a console store.

While it is not impossible, publishing a game on a console requires way more money, legal experience, and developing skills. But first of all, you have to have a nice game! Start building on that! ;-)
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Post » Mon Mar 26, 2012 2:28 am

It's possible to support consoles, but not likely for a few years. One of two things have to happen:

- consoles support HTML5, probably not until the next generation of hardware
- we get enough resources to take on a new exporter, which probably won't happen for a few years

Or there's option C...

- consoles are killed off by phones and tablets so it doesn't matter any more!
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Post » Mon Mar 26, 2012 4:22 am

Thank you Ashley, hope you guys get enough resources soon, you definitively deserve it! Construct is an amazing solution for us!!

And thanks everyone else for the replies!

In the best scenario let's hope next gen consoles support HTML5, the WiiU tablet controller would give us a lot of game design/mechanics possibilities.

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