Exported game is being slow in mobile browsers

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Post » Thu Mar 26, 2015 2:00 pm

I have created a game, which is being slow in mobile browsers. As the game is for our client, I can't share the .capx file.
Possible causes are:
-It is a unbounded infinite x axis scrolling game, which has 3 animations of an object.
-Background, roads, hills, cloud width are being resized (extending) in every 1 second.
-Image size are not power of two.

Is there a general reason of this? Any suggestion is appreciated.
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Post » Sun Mar 29, 2015 10:12 pm

the 2nd could be problematic.
the third not so much, only a memory concern.

also what device did you try it on? how big is your memory usage?
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Post » Tue Apr 07, 2015 8:27 pm

It has been tested on web browser and android device.
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Post » Wed Apr 08, 2015 10:20 am

The best way to get people to help you is make a new project that you can share, reproduce the performance problem, and then upload that .capx. Otherwise we can only guess.
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