exporting my game with the music

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From the Asset Store
6 looping tracks to use in your games and projects. These tracks are in the style of the 1960s detective movie genre.
  • Hi , i cant for the life of me work out how to export the game so when my friends play it , they have all the sound, the game itself is ok ...

    thanks in advance :)

    also if someone can help me   with arrays , how to make like a space invaders group of enemies firing of at there own times

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  • Put both your game and it's sounds in a folder. Then configure the sound path to only it's name.

    For example: bullet.wav instead of C:\Users\Something\Documents\bullet.wav

    If you want to put sounds inside the exe, then I don't know how.

    Also, I didn't understand very well your space invaders question.

  • To add files to your exe look at the project toolbar. There is a folder called "files" that you can right click on to add files. Disregard the "sound" and "music" folders they are not used. Then change your sound actions to "play from resource".

  • To add files to your exe look at the project toolbar. There is a folder called "files" that you can right click on to add files. Disregard the "sound" and "music" folders they are not used. Then change your sound actions to "play from resource".

    Thanks , i did work this out last night to great effect , the only problem is, can it play multiple sound files at once, music and sound effect ect...

    hey could you possibly make a very quick space invaders style array cap and let me examin it, i cant work out how arrays work on this :( its realy holding me back ...

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