Exporting to iOS with a large tilemap

Post » Thu Oct 05, 2017 5:05 pm

Is there a limitation as to how big a tilemap can be when exporting to iOS. I have tried to run my game in iOS but it ends up being a blank screen.

Has anybody encountered this issue?
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Post » Thu Oct 05, 2017 5:11 pm

There's no limit. If it's really huge it might be out of memory. It's hard to say anything else without a project to look at.
Scirra Founder
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Post » Thu Oct 05, 2017 8:51 pm

HI there,

I sent the CAPX to your email address.

Thanks.
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