Exporting to Steam using Construct 3

Get help using Construct 3!

Post » Sun Jun 11, 2017 12:24 pm

Hello, how do I export to Steam via Construct 3 and NW.JS?
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Post » Mon Jun 12, 2017 6:30 pm

I would love to move to C3 from C2 once I know the solution. Any way to use C2 steamworks plugin with C3?
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Post » Wed Jun 21, 2017 10:54 am

Hello Scirra, is there a C3 steamworks plugin?
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Post » Thu Jun 22, 2017 1:17 am

Look at this: how-do-i-use-the-official-steam-plugin_t192463
They literally just ignored me. :cry:
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Post » Sun Jun 25, 2017 11:44 am

Scirra, all I'm expecting you to say is that you're planning a Steam exporter, I don't expect a finished product, I know you're still in beta for C3.
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Post » Mon Jun 26, 2017 10:26 am

Construct 3, easiest to learn, lacks ways to make money, Steam NOT confirmed, lacks PS4 or Xbox One support, the crappy mobile market is a dead dog, you can't make money on mobile since everybody expects even the best games for free.

Game Maker Studio 2 has Steam, Xbox One and PS4 support. Visual drag and drop coding.

Unity + uScript (a visual scripting plugin) is also great option, and Unity also exports to Steam, Xbox One and PS4.
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Post » Mon Jun 26, 2017 12:14 pm

Exporting to Steam using Construct 3

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Post » Mon Jun 26, 2017 12:19 pm

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Post » Tue Jun 27, 2017 5:15 am

blackhornet wrote:https://www.construct.net/ca/make-games/features/make-steam-games


Steam and Xbox One are promised, that's good, looking forward to seeing them in Menu-> Project-> Export.

Maybe just a little communication from Scirra to say an estimated date for when they will be implemented?
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Post » Tue Jun 27, 2017 9:39 am

It's on the todo list. Launching a product has been non-stop insanity for months on end, and we still have more work to do. Please be patient while we try to get through everything.
Scirra Founder
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