Export_Locally_Feature

Discussion and feedback on Construct 2

Post » Tue Apr 02, 2013 12:53 am

Hello & Thanks ,
I finished the "Beginner's guide to Construct 2"
and Exported it to my computer . Only to find out
that it only executes from a website .
That's a bit of a disappointment .
Is there a way around this ?

Also , does that mean when I click on SAVE in Construct2 environment , that it gets loaded out on the web somewhere ? Or is this Export_Locally_Feature available for a paid version ?
Thanks..vm
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Post » Tue Apr 02, 2013 1:06 am

Just click "Preview" in Construct 2 to test your game locally. 'Export' is for when you want to publish your finished game.
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Post » Tue Apr 02, 2013 2:05 am

vmars316: You probably should have a look at the manual and especially this and that manual entries.
New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
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Post » Wed Apr 03, 2013 9:08 pm

Ah yes , the RUN button works fine .
All the programs that I write are freeware ,
see : http://www.portablefreeware.com/index.php?id=2333

Likewise , I was hoping that any games I make would also be freeware and executable on windows DeskTop or Browser .

How can I make my Construct2 games run in a Local Browser , without having to be online ?

Thanks...vm

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Post » Thu Apr 04, 2013 12:52 am

New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
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Post » Thu Apr 04, 2013 1:29 am

With a license you can also use the node-webkit exporter to make desktop apps for Windows, Mac and Linux.
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Post » Thu Apr 04, 2013 5:22 am

The free version allows you to create WIndows 8 apps, the licensed version allows you to create .exe's for desktop via node-webkit as Ashley pointed out.

You should really read the manual and tutorials though before asking questions about basic functionality as it will save you a lot of time and effort. You can't really expect to figure it all out on day one without reading the documentation, and many folks on the forums will get frustrated quick answering questions that are answered extensively in the basic documentation.
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Post » Thu Apr 04, 2013 8:01 am

Vmars316,

Some of these responses may seem negative but TRUST me these guys are life savers once you get in the mix so dont be discouraged. Also I certainly understand the impulse to dive right in and start using C2 without the manual or the tutorials (it's a great program!) but unlike most manuals or beginners guides these actually help and are well worth the time to read. You even get achievements/rep for reading the manual.

See you in the forums!
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Post » Thu Apr 04, 2013 5:45 pm

Ok Folks ,
I am trying to discern what I can and cannot do with Construct2 .
I am starting a reading program today . I am a slow reader but I will get it done ...Thanks
A further thing I would like to know :
One of the games I have in mind will need the ability for users to use their own .PNG's . Is that possible ?
Thanks..vm
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Post » Thu Apr 04, 2013 6:29 pm

Yes, use the Sprite object's 'Load image from URL'.
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