Fade In and then Fade out looping

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Post » Fri May 30, 2014 6:08 pm

Hi!

Is there anyway to keep an Sprite to Fade In and Fade out using Behavior effect?

I know we can set it to fade in or fade out at start and then detect when it has finished. We can also restart it, but can we get back to the original state reversing the fading effect?

Thanks.
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Post » Fri May 30, 2014 6:27 pm

Sine behavior, set to opacity.
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Post » Fri May 30, 2014 8:56 pm

Hi @newt !
I'm trying it now. I have set its period to 180s and I want it to start with full opacity, for this reason I think that I have to offset it by 45s, correct?

The thing here is that opacity can neve gow below 0 and if I set ti Magnitude to 100 it wouls go from 100 to -100, right? Is there any amplitude/magnitude offset available, so it would go from 0 to 100 ?

Thanks!
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