Fallback failure

Bugs will be moved here once resolved.

Post » Sat Jan 16, 2016 1:47 am

Problem Description
I'm experiencing failure when using an effect and 'fallback->destroy object' and runs it in a browser with no webgl.

Attach a Capx
https://drive.google.com/file/d/0B6WdU5 ... sp=sharing

Description of Capx
Applying 'Difference' effect to a sprite, with fallback set to 'Destroy object'.

Steps to Reproduce Bug
  • Run it in a browser with webgl disabled.

Observed Result
See screens:
1. https://drive.google.com/file/d/0B6WdU5 ... sp=sharing
2. https://drive.google.com/file/d/0B6WdU5 ... sp=sharing

Expected Result
Destroy object.

Affected Browsers
On my desktop PC, webgl is for some reason only supported in Chrome.
  • Chrome: (NO)
  • FireFox: (YES)
  • Internet Explorer: (YES)

(Footnote FYI: in my latest C2 game I now have around 60K users in the DB. 10,7% of them uses canvas2d. This is often not a direct consequence of archaic hardware, but rather because of browser gpu blacklist. Needless to say most of these users are experiencing low framerates. Another group of users experiencing low framerates have browser setting to disabled gpu hardware rendering. Unfortunately the developer pays the price as a result of bad reviews and complaints. Based on various Scirra forum posts a lot of developers seem to experience low framerates - they might just not realize, it is because of this issue, and blame C2 performance instead. However it is imho a problem, if C2 should be considered more than an engine for making hobby games and prototypes.)

Operating System and Service Pack
Win 7 - most recent service pack.

Construct 2 Version ID
Posts: 78
Reputation: 2,524

Post » Fri Feb 12, 2016 1:19 pm

Thanks, should be fixed in the next build.
Scirra Founder
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