Falling dont stop when platfom is in solid

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Post » Sat Dec 03, 2011 10:24 pm

Hi!
I have a platform character who have a jump animation with other with falling.
Mi problem is that when mi character is falling and he end falling the animation doesn change to "stopped"

How can i do this?
Thx!
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Post » Sat Dec 03, 2011 11:14 pm

Post your .capx please

Try to add to your event sheet:
player NOT platform is jumping Set animation to "move_idle"

"move_idle" is just frame/animation that you would like after jump.

Also you can check any isMoving functions if NOT jumping doesnt work.
Experiment :)
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Post » Sun Dec 04, 2011 1:52 pm

Thx a lot men!
I resolved it changing to scirra classic, i dont know it exist :S

Thx!" :)
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