"Falling" is not detected when gravity is negative

Bugs will be moved here once resolved.

Post » Mon Oct 17, 2011 3:54 am

LOL just spent 20 minutes messing with my events until I tried to check for a bug!

The title pretty much says it all: If I use a negative value for the gravity (therefore making the character fall UP), the "Is Falling" condition does not detect the character falling.

Hope you guys can fix this one soon!
Cheers!
B
107
S
40
G
10
Posts: 456
Reputation: 13,202

Post » Mon Oct 17, 2011 5:18 pm

Oops, fixed in next build!
Scirra Founder
B
359
S
214
G
72
Posts: 22,949
Reputation: 178,544

Post » Mon Oct 17, 2011 5:44 pm

How lovely!

Any chance this comes out before the end of the competition!?
B
107
S
40
G
10
Posts: 456
Reputation: 13,202

Post » Mon Oct 17, 2011 6:39 pm

You just need this new runtime.js for Platform (exporters\html5\behaviors\platform).
Scirra Founder
B
359
S
214
G
72
Posts: 22,949
Reputation: 178,544

Post » Mon Oct 17, 2011 6:50 pm

Wow, thanks a lot Ashley!
You rock! \o/
B
107
S
40
G
10
Posts: 456
Reputation: 13,202


Return to Closed bugs

Who is online

Users browsing this forum: No registered users and 2 guests