Family overlapping two times

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Post » Fri Dec 14, 2012 11:41 pm

Please stay with me because this will not be an easy question.

I have X rows of 3 sprites (repeating each row in a different order). Those sprites are part of a family. I need to check that they are each in its right column.

Family overlapping with boundary
sprite1.x = 10
sprite2.x = 20
sprite3.x = 30
You get points
Destroy Family

You lose points
Destroy Family

All works, the problem is that the event fire 2 times before the row gets destroyed how can I avoid this?

Thank you for any help
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