Family subfolder?

Discussion and feedback on Construct 2

Post » Mon Jun 30, 2014 12:54 pm

Why cant C2 make subfolders for family's? I'm curious.
My game Petrolhead Tactics is now on Steam Greenlight. I could not have done this without C2 ? Please rate, if you like!

Steam client already open: petrolheadtactics.com/steam
Web: petrolheadtactics.com/greenlight
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Post » Mon Jun 30, 2014 1:57 pm

Yes please. I want this also.
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Post » Mon Jun 30, 2014 8:04 pm

@Monumental I swore you could do that on everything under the project tree! I haven't had a game with more than 20 families in it so I've never thought about it. But in a big game I could see this being useful.
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Post » Tue Jul 01, 2014 8:18 am

@MrGoatsnake Twenty sounds a lot to keep track of without subfolders. I would like to keep things "truly" organized long before I get to twenty.

Somewhat of topic, but; l feel a ever growing need for a prefix and batching feature. So you can batch: add prefixes, delete, or rename objects and folders. I will probably lobby for this in another topic. My projects in Autodesk Maya at work is certainly wonderfully organized.
My game Petrolhead Tactics is now on Steam Greenlight. I could not have done this without C2 ? Please rate, if you like!

Steam client already open: petrolheadtactics.com/steam
Web: petrolheadtactics.com/greenlight
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Posts: 132
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