Famo.us

Ideas and discussion about publishing and distributing your games

Post » Wed Mar 26, 2014 7:42 pm

Has anyone looked into the usefulness of famo.us for accelerating C2 apps?
http://famo.us

What is Famo.us?
Famo.us is a JavaScript platform that enables developers to build high-end, cross platform web apps that perform as well as the very best native apps.

It is a serious alternative to building apps using native technologies.

Details are here:
https://docs.google.com/document/d/1aC4 ... w?sle=true
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Post » Wed Mar 26, 2014 9:16 pm

Quite interesting, I've already signed up for beta!

Now I'm just waiting for any chance of testing, then, I'll do some tests and maybe a game.

Thanks for the information. :3
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Post » Thu Mar 27, 2014 2:28 am

Really interesting. Once I get acess I'll look forward not only for C2 games but for apps in general.
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Post » Fri Mar 28, 2014 11:19 pm

I hope Scirra sees this!!! Please make a native C2 plugin if this turns out legit!
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Post » Sat Mar 29, 2014 11:30 am

I´m in it as well.....waiting for email!
Image
Check out our start-up and configure your own helmet in true 3D.
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Post » Sun Mar 30, 2014 5:55 am

This library will be released on some day of April, let's see what happens
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Post » Thu Apr 03, 2014 10:46 am

You guys know, that this got nothing to do with construct2 at all, right?

Its about DOM manipulation and getting acceleration due to part of css3 that is hardware accelerated.

Obviously has nothing todo with the canvas element at all, thus this will not be able to improve your C2 Games in any way. :)
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Post » Thu Apr 10, 2014 1:10 pm

for anyone interested famous is now opensource https://github.com/famous/famous :)
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Post » Tue Apr 15, 2014 9:57 am

Thanks @ctceismc
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Post » Tue May 13, 2014 1:03 pm

Yeah, famous really looks promising. Would be great if @Ashley throws eye on it, if he didn't already ;)
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