I've always wanted to do a Fantasy Zone game, but the level wrapping always got me! Over the last couple of days I got a Fantasy Zone engine working. I was obviously over-thinking things in relation to the level wrapping. It's way more simpler than I ever thought. I actually thought I'd need arrays..
As it stands, I have a basic level going and I'm at about 150 events so I'd need to get in there and chop it down for C2 free edition's 100 events limit.
Is this something people would be interested in as a tutorial? I don't want to create a tutorial that people don't really care about. Or would you just prefer a capx? Even then, my events are thrown together so would still need some work to sort them ;p
Don't know what the hell Fantasy Zone is? CHECK THIS OUT
Let me know your thoughts!