Fast moving bullet object hijacks mouse?

For questions about using Classic.

Post » Tue Feb 16, 2010 7:42 pm

Please try to reproduce the bug with the rotate behavior in an isolated .cap and file it.
Sounds obscure and hard-to-catch.
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Post » Tue Feb 16, 2010 8:48 pm

Though the Rotate behavior seems to be the root of the problem, it appears that it may be a perfect storm of other criteria contributing to the bug as well. It might be hard to reproduce it.

You can create/destroy as many of the objects with Rotate behavior as you like, but the bug doesn't happen unless a totally unrelated object performs a totally unrelated action.
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