For the App Termination Error, hmm..it shouldn't happen if that error is connected with initializing all the ps effects as they are turned off. However, I'm not sure if that error points to that or general lack of hardware power?
David, I've tried that thing with look at mouse always. The game so far didn't use the mouse so with this mouse look implemented what happens is that you do have to play with mouse and positioning is fast (as fast as your mouse/hand movement). However, the problem in my case is that..well, you have to use arrow keys, ctrl to fire and eventually shift+space together with mouse movement.
Does anyone wants that version? I'm asking cause I find it hard to control all of this at the same time .