[Feature Request] Exporting, Importing ans Sharing

Discussion and feedback on Construct 2

Post » Wed May 22, 2013 6:00 pm

I'm not sure if this is possible. I went though C2 last night and posted on the forum a couple of days ago, but no one replied, so I'm going to assume that there isn't any way of doing it yet.

My idea is that we could export C2 Objects as C2 Exclusive readable files.
I though of this because i am working on two projects that have pretty much all of the assets the same. I felt it was going to be tedious to have to recreate all my assets twice over.

Basically, I think you should be able to export the following, just one or in bulk, as a C2-readable file, something like MonsterSprite.caxpt:


    Sprites
    Backgrounds
    9-Patches
    Particles
    Families
    Containers


Each .CAXPT file can include the object, any instance variables, and any related Events or Event Sheets for easy sharing between projects , and even to other C2 Users aswell. People could share their animations and game mechanics this way.
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Post » Wed May 22, 2013 7:23 pm

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Post » Wed May 22, 2013 7:43 pm

@Kyatric Can you define your own templates? That would be exactly what I'm looking for. How do you do that?
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Post » Wed May 22, 2013 7:50 pm

Save your capx to the "templates" folder of your C2 base installation.
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Post » Wed May 22, 2013 8:00 pm

Wow, that's really useful, thanks @Kyatric :) Only thing is, if i was to update my template, the projects that use it wouldn't update aswell would they?
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Post » Wed May 22, 2013 10:27 pm

No.
Templates are templates, basis on which to build upon.
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Post » Thu May 23, 2013 2:39 pm

Didn't think so. I would have to build new assets in both my projects. Oh well.
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Post » Thu May 23, 2013 2:40 pm

Oh, and you couldnt import them into existing projects. That was my main motivation for requesting this :/
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Post » Thu May 23, 2013 8:16 pm

I guess what you're asking is what was labelled as "Modularity features" in that poll last month.

It should get into C2 eventually.
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Post » Fri May 24, 2013 10:29 pm

This is almost exactly what I'm looking for, except I would like to tie Sprites and other objects to them.
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