Feature Request - Faster Multiple Animations

Post » Thu Aug 31, 2017 3:07 pm

I find myself doing a tremendous amount of tedious work. My characters run at 16 angles, and because of that I need to create 16 different animations for each of the various things.

Running, Die, Explode/Die, Shooting

Idea:
Text Input Field. Option to create multiple animations. So text box comes up that will allow you to name it say something like Run_ , then asks how many you need. Put 16. Push a button and bam 16 new animations in order Run_0, Run_1.....Run_16 . This alone would save many people, a large amount of time, and can be expanded on to allow putting in sprite sheets automatically based on a directory structure. In the directory you could simply have folders 1-16, and it will automatically take the images in each of those directorys and apply them to the correct animation in that action(Run, or Shoot, Or Die, etc).

Name: Run_
Number: 16
Directory: C:)\BlahBLah\WhateverGame\RunAnimations (which has 16 folders in it, numbered 1 to 16 each having its angle/direction of run animation in it)
B
9
S
3
Posts: 50
Reputation: 804

Post » Fri Sep 01, 2017 10:07 am

If you have a feature idea you should post it on the appropriate suggestion platform as indicated in this sticky topic.
New to Construct ? Where to start

Image Image

Image Image

Please attach a capx to any help request or bug report !
Moderator
B
296
S
119
G
96
Posts: 7,332
Reputation: 71,306


Return to General Discussion

Who is online

Users browsing this forum: No registered users and 0 guests