[FEATURE REQUEST] Isometric game character movement.

Discussion and feedback on Construct 2

Post » Sun Sep 21, 2014 9:51 pm

@R0J0hound
With mouse I got it to work like this.
mouse.Y-(LayoutWidth/2)+(layoutwidth/2+mouse.X)/2
mouse.Y+(LayoutWidth/2)-(layoutwidth/2+mouse.X/2
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Post » Tue Sep 23, 2014 12:16 pm

Too much MATH is not good for a graphic designer's stomach ... ugh

I took one look at this - and I almost puked.

http://clintbellanger.net/articles/isometric_math/

So like I said before, if someone from Scirra (or anyone else for that matter) is willing to make full behaviors, events, etc. for this and have it in the Asset Store, that would be great.
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Post » Tue Sep 23, 2014 1:59 pm

@vlweb3d

What else would you need that is not provided here? https://www.scirra.com/tutorials/1169/basic-isometric-projection

I think Rojo and I already provided everything you need.

http://clintbellanger.net/articles/isometric_math/

This might seem like very complicated but, isn't so much in the end. And you don't have to bother with it anymore. It just shows some principles if someone is interested.
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Post » Tue Sep 23, 2014 2:38 pm

Im working on more of a complete game now.
I'll try to have it out next week.
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