Feature Request: Remove unused objects

Discussion and feedback on Construct 2

Post » Fri Dec 14, 2012 7:00 am

Hey,

I did a quick search and found someone already requested this, but the thread seemed to die off.

I'd love to be able to have a window of all objects that are not on any layout to make it easier to remove them from the project. In that window, I could delete/edit them in the same way I do on the standard object explorer.

@Ashley, would this be possible?
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Post » Fri Dec 14, 2012 1:03 pm

Good request.
I think it can be very useful for optimizing and finishing game project.
Enlik Tjioe
Game Programmer

Image

www.touchten.com
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Post » Fri Dec 14, 2012 3:53 pm

+1
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Post » Fri Dec 14, 2012 7:14 pm

+1
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Post » Fri Dec 14, 2012 11:17 pm

I doubt if you create the objects in the current layout from another layout where it has instances, it will appear a error message.
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Post » Mon Dec 17, 2012 10:15 am

This would be a very useful feature.

I'd also like to be able to delete all unused variables. I've got loads that need sifting from my current project, now I'm using the new functions feature.
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Post » Mon Feb 18, 2013 9:57 am


Hi! Does anybody know if this is already implemented or plugin-ed? I've been looking for it without success, and that'd be a very good idea indeed.
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Post » Mon Feb 18, 2013 11:45 am

This is not yet implemented, but is on the todo list.
Scirra Founder
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Post » Mon Sep 21, 2015 7:59 am

Ashley, how Todo close are you to implementing this feature? Would be a helpful addition for cleaning up a project before export. 8-)

+1
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Post » Mon Sep 21, 2015 8:20 am

Ashley wrote:This is not yet implemented, but is on the todo list.

Awesome, could you think about option to remove unused variables on objects or in event sheets?
I'm working on a larger project and since I cant easily track if there are any references to those variables its sometimes hard to clean up project to easier work on it.
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