Feature Request - Visible character's cell for Spritefont

Discussion and feedback on Construct 2

Post » Wed Apr 29, 2015 11:24 pm

Hey guys,

Recently I got into using the spritefont object in my game since I finally got around to making a sprite font.
I noticed that it uses the regular image editor for the font, it would be good if there was a visible line or cell box to help align the letters for the sprite font.

Currently, I'm having to preview my project and align them pixel by pixel until there's no weird gaps. Would be nice if there were cell boxes or something similar.
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Post » Thu Apr 30, 2015 12:22 am

could be nice.

for now you should try using this tool sprite-font-generator-v2_t86546 since your making your own font you could just use it to export a sample spritefont that uses the same line/rows as your and use it to correctly align things and get the correct numbers input into your spritefont.
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Post » Thu Apr 30, 2015 6:07 pm

volkiller730 wrote:could be nice.

for now you should try using this tool sprite-font-generator-v2_t86546 since your making your own font you could just use it to export a sample spritefont that uses the same line/rows as your and use it to correctly align things and get the correct numbers input into your spritefont.


I did but it's broken for pixel art fonts because AA is always turned on, and on 1.2 where there's an AA option, it exports it wrong.
So I went ahead and exported it using that, but I had to manually fix the letters in photoshop because it's actually not that great a software and now most of the font is werid, but after about 4 hours staring at the screens I managed to make it look good.
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