Well the animation editor has a Repeat count/Repeat to property. If they can be controlled by the event sheet, it would solve a lot of problems. But I don't think it's possible?
Edit: I eventually found a workaround that gets almost the same effect. But thanks, I'll try that when I get back to working on them.
The thing is I tried rex's Duration and Timer plugins, which theoretically should work, but still caused this weird error where my Deer started headbanging erratically and the speed of the animations started going out of whack. As in, they were exceeding the speed I placed in their animation properties.
I have no idea if it was because of some severe event conflict, or I found some kind of bug. It looked like it had something to do with using the 'Is animation playing' event with a looping animation and the action is "Wait X seconds"Byakko2013-04-09 08:49:37