[feature suggestion] Consumable IAP

Discussion and feedback on Construct 2

Post » Mon Dec 15, 2014 6:26 pm

Hi,

Since there doesn't seem to be any way to do this with the current IAP object, I'm putting it here as a feature suggestion.
Google Play supports managed products, which can be 'consumed' in game and then bought again (such as additional lives, one-time passes etc.)

It would be great if the IAP object supported this.
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Post » Mon Dec 15, 2014 8:00 pm

I haven't used the official plugin so i don't know if it supports them but. Cranberrygame has consumables in their IAP plugin i recommend trying it all his plugins work amazingly. heres a link plugin-cordova-related-c2-plugins-crosswalk_t109586
cranberry has a lot of useful plugins you should check out and he is great at supporting you if you need help
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Post » Mon Dec 15, 2014 11:20 pm

Thanks for the suggestion! Actually I have the whole package from Cranberrygames but somehow I missed that... probably because of there being the official plugin. Now I have all I need:)
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Post » Tue Dec 08, 2015 7:04 am

@Ashley Is there an update about this important feature? Is it being worked on at all? I have been waiting for consumables for a while and I feel that this is a must so that we can monetize our games.
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Post » Wed Jun 01, 2016 7:10 pm

@Ashley Any news on an update for the support of consuming items? Cranberry plugin seems broken too :(
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Post » Mon Sep 19, 2016 9:22 am

I'd like to throw my hat in the ring of this topic. Having consumable products in your IAP plugin is a dire need for devs that want to add things like in-game currency bundles to the mix.
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Post » Sat Sep 24, 2016 7:57 pm

I can't believe there is no "consume"... I mean, do they not care about the people who actually want to make a complete game? These are the things that make you want to look elsewhere...
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