Feature todo-list

New releases and general discussions.

Post » Sun Nov 23, 2008 6:02 pm

No, its an independant object sharing only graphical data,

you can delete the original, and nothing happens.

it doesnt share PV's or families either
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Post » Sun Nov 23, 2008 6:35 pm

Half the time when I make a feature request I actually expect someone to tell me what could be used that way. Hah, well thanks.
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Post » Sun Nov 23, 2008 8:44 pm

the exact same thing happens to me lol,

shows how great construct is!
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Post » Thu Jan 08, 2009 3:02 pm

there should be a way to select a certain instance of an object (if used many times) in the event editor and perform an action on it.
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Post » Thu Jan 08, 2009 3:03 pm

Please don't put requests here, make a thread per request or they'll get forgotten!
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Post » Wed Feb 04, 2009 7:19 pm

What happened to the online plugin for 0.98? Is it not planned for 0.99 either?
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Post » Thu Feb 05, 2009 12:01 pm

It's planned for 1.0, it's a rather difficult and large thing to program.
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Post » Sat Feb 28, 2009 6:10 am

[quote="Rich":2lrz1n4u]It's planned for 1.0, it's a rather difficult and large thing to program.[/quote:2lrz1n4u]

Whoa, that's planned?!?!
I was thinking of using Python for that, but hey that'd be great!!
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Post » Sat Feb 28, 2009 11:01 am

Yeah, I've been working on it lately, maybe it'll get into 0.99.
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Post » Sat Apr 04, 2009 11:28 pm

HOLY s***..

Game Maker 8 will be released some month this year, hope we could take a look at it, and bite it right at the face with Construct 1.00! aha =)

EDIT:
Damn, that was way off topic. Probably hmm.. stealing ideas for features on similar software would be good (?)
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