Feature todo-list

New releases and general discussions.

Post » Fri Mar 28, 2008 3:27 pm

Suggestion : File Object

To use this plugin, simply drag it on the layout.

EVENTS =
File.LoadText = "c:\text.txt"
File.SaveText = "c:\text.txt"
File.LoadCache* = "c:\file.exe"
File.ClearCache**
File.Cut = "c:\directory\"
File.Copy = "c:\directory\"
File.Delete

--- --- ---

*Loads a file into cache
**Clears the cache

--- --- ---

The plugin works this way :

if you need to load a text, assign it to a variable

Global('text') = File.LoadText("c:\text.txt")



if you need to paste/cut/copy, do like this

File.LoadCache("c:\file.exe")
File.Copy = "c:\directory\"
File.ClearCache
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Post » Fri Apr 18, 2008 5:17 pm

[quote="SuperV":2db4tom7]Suggestion : File Object

To use this plugin, simply drag it on the layout.

EVENTS =
File.LoadText = "c:\text.txt"
File.SaveText = "c:\text.txt"
File.LoadCache* = "c:\file.exe"
File.ClearCache**
File.Cut = "c:\directory\"
File.Copy = "c:\directory\"
File.Delete

--- --- ---

*Loads a file into cache
**Clears the cache

--- --- ---

The plugin works this way :

if you need to load a text, assign it to a variable

Global('text') = File.LoadText("c:\text.txt")



if you need to paste/cut/copy, do like this

File.LoadCache("c:\file.exe")
File.Copy = "c:\directory\"
File.ClearCache[/quote:2db4tom7]

Isn't all this already achievable with the File object? The LoadText expression would be a good addition, however.
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Post » Sat Apr 19, 2008 12:53 pm

I would like to see an Atan2 function, under System > Math, as per http://en.wikipedia.org/wiki/Atan2.

Admittedly, this isn't, and shouldn't, be a top priority, only something to be added eventually. It's uses are fairly rare, from what I've seen.

The Wiki article states, "A principal use is in computer graphics rotations, for converting rotation matrix representations into Euler angles", which happens to be exactly what I need it for. :)


EDIT: Maybe I should try to help further the 3D side of Construct by doing some actual coding myself. Stuff like this I could easily add by myself if I had a copy of Visual C++. Might try to get my hands on a copy and see if I can't help out at all.
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Post » Sat Apr 19, 2008 3:51 pm

I thought the only use for atan2 was in calculating angles... it's used in the code behind the angle(x1,y1,x2,y2) expression, is it necessary to have a separate atan2 expression?
Scirra Founder
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Post » Sun Apr 20, 2008 4:04 am

[quote="Ashley":a9vl8uky]I thought the only use for atan2 was in calculating angles... it's used in the code behind the angle(x1,y1,x2,y2) expression, is it necessary to have a separate atan2 expression?[/quote:a9vl8uky]
I actually didn't think of that, to be completely honest. Shows what happens to your mind when you start trying to work with 3D, lol.

For anyone that might need to actually use atan2, the conversion is as below.

Atan2(y, x) = Angle(0, 0, x, y)
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Post » Sun Apr 20, 2008 3:27 pm

Another feature request - a way to make physics objects ignore certain objects, and other instances of itself. My computer (A P3 600mhz) can handle a lot of physics objects easily, it's when they start stacking that it impacts the performance. By having them able to not collide with one another, stuff like debris becomes very easy to make, looks great, and doesn't cause too much of a performance hit with lots of stuff onscreen.

I know I asked for this one a while ago, but I wanted to make sure it wasn't forgotten.
Moderator
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Post » Sun Apr 20, 2008 3:31 pm

Any chance of implementing different themes for construct from Prof-UIS?

Here's how its done even though im sure you must know anyway; [url:36jeyjhv]http://www.prof-uis.com/prof-uis/feature-tour/tour_gui_themes.aspx[/url:36jeyjhv]
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Post » Fri Apr 25, 2008 12:27 pm

Just requesting 'Change Mouse X' and 'Change Mouse Y', which I have mentioned before in passing, but never made an official request for. :)
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Post » Thu May 01, 2008 3:36 pm

Shell Control object would be kind of handy.

Something to call keystrokes, mouse X/Y position setting (or movement interpolation), replicate mouseclicks, etc.

And being able to use the tilde and F1-F12 keys in the Mouse&Keyboard object.
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Post » Sat May 03, 2008 2:49 pm

I like to have a "path movement" feature similar to the one that exists in MMF2 :) , Thanks .
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