[FEEDBACK] BzzzBzzz on Arcade

Show us your works in progress and request feedback

Post » Fri Jul 31, 2015 5:11 pm

Hi there.

This is my current project, a simple casual game with physics, skill requirement and leaderboards.
https://www.scirra.com/arcade/other-games/bzzzbzzz-1369?cp=2

Screenshot:
https://www.dropbox.com/s/j0gtk6zse21q0ym/ScreenShot.png?dl=0

As the game is not finished yet, I realy need your feedbacks about:
[*] difficulty
[*] how the game runs in your browser
[*] things needed to make the game better
[*] ...

I already have ideas to implement, but maybe something that I never thought is missing.

Current version: v1.0.1.1
Feedback: Data saving problems with firefox?
Notes: As I have reworked the data saving system, all scores have been reset to zero.
Previous players could have strange behaviors in Successes panel as stars in Challenges
that haven't been played yet.

APK (Android v4 minimum):
https://www.dropbox.com/s/7cmf5stuqmej3km/BzzzBzzz_2015_10_12-18_08_59_GooglePlaystoreV3_debug_signed.apk?dl=0

* You can help by reporting your device specs, highest and lowest fps you can see during gameplay.

Version history:
Code: Select all
- v1.0.1.1:
[*] Added a Challenge mode (15 challenges atm).
[*] Added a Slow Motion item in the main game that you will need to unlock in Challenge mode before.
[*] Small changes yet.

- v1.0.1.0:
[*] Added a Successes/Trophies Board

- v1.0.0.9:
[*] Added a Switch button that you can use 3 times max.
[*] Added some kinds of success (not finished yet) that should help you to reach better scores.
[*] Added sounds
[*] Small changes.
- v1.0.0.8:
[*] Reworked "Quick Stack" gameplay.
[*] Added a "Quick Stack Value" leaderboard.
- v1.0.0.7:
[*] Added "Quick Stack" gameplay and now you will be able to achieve better scores.
[*] Added a round candy block.
[*] Added fullscreen button on title screen.
[*] Minor changes and bugs fix.
- v1.0.0.6:
[*] I've tried to set a little larger screen, but the game is designed to run on mobiles. Changing screen size at runtime don't works well until you go to Full Screen Mode (Looking for a solution).
[*] Added an indicator to show how many tries are left.
[*] Added a new Leaderboard "BzzzBzzz Stacked Blocks".
[*] Minor changes.
- v1.0.0.5:
[*] A little biger island.
[*] Now, the game ends after loosing 3 blocks (out of the layout or in the water).
[*] 2 more sounds.


Try to beat me on Leaderboards. :lol:
Thanks, Nico
Last edited by nicoatek on Tue Oct 13, 2015 2:26 pm, edited 8 times in total.
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Post » Sat Aug 01, 2015 2:20 pm

Hi, I found it quite enjoying. I use firefox and it ran without problems. It is not easy but not to hard. The island should be a little bit wider to allow the player sufficient leeway in which to make mistakes.
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Post » Sun Aug 02, 2015 10:01 pm

Thanks for the feedback.

I've updated the game to version 1.0.0.5:
[*] A little biger island.
[*] Now, the game ends after loosing 3 blocks (out of the layout or in the water).
[*] 2 more sounds.

Your comments and ideas are always welcome,
Nico.
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Post » Mon Aug 03, 2015 1:31 am

Hi,

Fun game .
Runs well with Chrome . Exept a small slowdown when the first object falls into water
Difficulty well measured... but the difficulty depends on the objects generated by the game. (e.g. a polygon as first object increases difficulty )

Suggestion: A game window slightly larger will greatly increase the potential of the game, IMO
Image Image
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Post » Tue Aug 04, 2015 2:36 pm

Now it is much better balanced! But there should be some lifebar to tell the player how many tries are left.
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Post » Wed Aug 05, 2015 9:42 pm

Thanks again for feedbacks.

Game updated to v1.0.0.6:
[*] I've tried to set a little larger screen, but the game is designed to run on mobiles. Changing screen size at runtime don't works well until you go to Full Screen Mode (Looking for a solution).
[*] Added an indicator to show how many tries are left.
[*] Added a new Leaderboard "BzzzBzzz Stacked Blocks".
[*] Minor changes

As again, feel free to comment.
Nico.
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Post » Fri Aug 14, 2015 11:01 am

v1.0.0.7:
[*] Added "Quick Stack" gameplay and now you will be able to achieve better scores.
[*] Added a round candy block.
[*] Added fullscreen button on title screen.
[*] Minor changes and bugs fix.

v1.0.0.8:
[*] Reworked "Quick Stack" gameplay.
[*] Added a "Quick Stack Value" leaderboard.
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Post » Fri Aug 14, 2015 12:01 pm

I find the round blocks pretty useless since they are impossible to handle.
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Post » Fri Aug 14, 2015 12:18 pm

Hi, liquid!

Round blocks are only round by the image. Think more of an octogonal collision polygon so you can stack other blocks to it.
You will get only few rounded blocks in a game(max: 10) but they will give you more points than other blocks.

Here is a quick video to show that you can achieve great score with a round block stacked in the middle:
https://www.dropbox.com/s/1xg4gksdkpd8d ... z.flv?dl=0

Thanks for your advice, I will see later if this kind of block needs to be removed.
Best regards, Nico.
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Post » Mon Aug 24, 2015 6:26 pm

New version v1.0.0.9:
Look at first post for version history.

Nico.
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