feedback construct2

Discussion and feedback on Construct 2

Post » Mon Jul 25, 2011 11:44 pm

I mean an event like when you scroll the Mouse Wheel (Middle Button) to Up/Down, do some action. If there is already, i couldn't find.

What about the possibility of resizing in all axis by using Shift? The shortcut changed on Construct 2? Or wasn't implemented yet?
B
3
G
1
Posts: 33
Reputation: 541

Post » Mon Jul 25, 2011 11:45 pm

[QUOTE=vtrix] about png 8bit > my mistake, first time i tried it didnt work by dragging image to stage, and other png did, now it works too, so it works!, its a good way to save on filesize![/quote]
It won't save on filesize - Construct 2 converts everything you import to 32-bit PNG.

[quote]what i did notice is once you import with a certain name, and then delete that object en reimport you cant rename back to that first name[/QUOTE]
Is it still in the project bar? If the object type is still in the project bar, you can't name another object to the same name. Deleting the last instance of an object does not delete its object type.
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,600

Post » Mon Jul 25, 2011 11:51 pm

Another nice feature that woud be very nice is to allow the multi selection on Object Bar. Would help alot.
B
3
G
1
Posts: 33
Reputation: 541

Post » Tue Jul 26, 2011 12:00 am

[QUOTE=Ashley]
It won't save on filesize - Construct 2 converts everything you import to 32-bit PNG.[/quote]
bummer :)


[QUOTE=Ashley] Is it still in the project bar? If the object type is still in the project bar, you can't name another object to the same name. Deleting the last instance of an object does not delete its object type.[/QUOTE]

now i see i was looking at the object bar, didnt had project bar open
ImageImage
B
61
S
19
G
6
Posts: 809
Reputation: 9,028

Post » Tue Jul 26, 2011 12:13 am

[QUOTE=Ashley] [QUOTE=vtrix] about png 8bit > my mistake, first time i tried it didnt work by dragging image to stage, and other png did, now it works too, so it works!, its a good way to save on filesize![/quote]
It won't save on filesize - Construct 2 converts everything you import to 32-bit PNG.
[/QUOTE]

The question is then, do browsers care?
Its not like you can't switch them in the export.
Image Image
B
161
S
48
G
90
Posts: 7,356
Reputation: 66,767

Post » Tue Jul 26, 2011 12:17 am

heh good point, gonna check that out

well to me it seems when you export the 8bit png remains the same size:
68kb in this case,

then i tried a 8 bit 2 color png (10kb) and also keeps filesize

and then i imported same image 24 bits 118kb and export is same

so bases on this i would say it does save on filesizevtrix2011-07-26 00:42:34
ImageImage
B
61
S
19
G
6
Posts: 809
Reputation: 9,028

Previous

Return to Construct 2 General

Who is online

Users browsing this forum: Colludium and 7 guests