[Feedback Request] Toby's World [Platform Game Beta]

Show us your works in progress and request feedback

Post » Thu Mar 05, 2015 3:51 pm

Put left and right solid objects which scrolls with the screen to avoid that the player can left the screen.
Playable games:
http://jamesxxxyz.newgrounds.com/
Newest: Blue and red arrows
Latest update: Blue and red arrows

What you want in C3?
viewtopic.php?f=146&t=122050

Youtube: https://www.youtube.com/channel/UCLE7Ml ... /playlists
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Post » Thu Mar 05, 2015 4:07 pm

@JamesXXXYZ Thanks for the advice, it's going to be fixed in the next beta!
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Post » Thu Mar 05, 2015 4:53 pm

@Iolva

For the issue with walking off the screen to the left, you could solve the problem by having a solid block the height of the screen just off the left side of the screen. This block would have to move along with the screen so it is always just off the side but that would be the only coding you would need. I would also add one to the right side because, while I haven't tested it yet, I would guess you could probably walk off the right side as well.

[Edit] I just tried walking off the right side of the world by going to level 1, not picking up the key and walking past the door. I did walk out of the view and fall to my death so, I would suggest having a solid border on both sides.
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Post » Thu Mar 05, 2015 5:05 pm

@FragFather Already fixed in the next build. Thanks!
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Post » Thu Mar 05, 2015 5:52 pm

same for me..link is not working..
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Post » Fri Mar 06, 2015 8:54 am

Not really sure what I'm getting the "We're sorry, the requested URL was not found on this server." error, but I'll try again later. :) Thanks for letting me know about this. I will wait a day and see if I can access it then. I'll let you know what I think of the game when I get to it. Good luck, @lolva !
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Post » Sat Mar 07, 2015 2:02 pm

Are these Kenny sprites? I like the way you've used them.
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Post » Sun Mar 08, 2015 7:32 am

@Iolva

The game looks really cute. Did you make the graphics yourself?

Can you upload this to scirra's arcade so it's easier for us to test out?
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Post » Sun Mar 08, 2015 2:15 pm

I think there is a delay between joining the group and being able to see the game in store. I've managed to download your game after waiting10 min.

- I can see that you've used kenney pack, while it is an beautiful pack for decoration etc, using a character from that pack as your main character might make your game a little bit dull. So, i think you should change your main character(s?).
- You've changed the icon in construct2 loading screen, but it doesn't seem completely centered(Nexus 5 (1920x1080)).
- Jumps are too slow, actually in general movement is too slow. Faster movements with double jump might create a better feel. And also it might create more options in terms of gameplay puzzles etc.
- Delay between touching a planet and showing levels are usually too long Toby is a lazy spaceship driver :).


This is not my kind of game so i don't want to talk about gameplay. But also,
- If this is your first game with construct, congrats. This is one of the most well put together games in beta i've ever seen. Everything look great, except player characters.
- Music and sound is really good with relatively short boot time.
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Post » Sun Mar 08, 2015 7:07 pm

Controls work well, although I am not a fan of virtual controls. They did work well though. Few things:

- I say you could stand to speed everything up around 25-33%. As it stands it's a little floaty, few things feel like they have weight.
- The floating platforms could use some kind of bar / line to indicate where their path ends. The way it is now it's kind of hard to judge where you plan your jump.
- You should allow a short jump. There were lot's of moments I was gunning for a hop as opposed for a full jump.
- Jumping into blocks is oddly difficult, feels like you have to be very precise. Many times it looked like I hit them, only to have to return and make a more centered jump. Especially that invisible one in World 1-5. My first 2 jumps didn't register, I found out it was supposed to be there by accident.
- Menu transitions are also kind of slow, but I believe this was mentioned.
- I am very jealous of the boot time. Mine on android is a hell of a lot longer.

Hope this helps, keep in mind it's my opinion. It's just what stood out to me. Good luck with the project!
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