Finally released on Steam!

Show us your works in progress and request feedback

Post » Wed Jul 22, 2015 5:50 pm

@j0schi Glad to hear it. Working on new levels atm. I will try your golf game again. Saw that you have posted an update and I'm gonna beat it :D

Btw, had a day off today so started a little horror game that you can test if you can handle it ;)
viewtopic.php?f=180&t=150407

I don't know why but I can't play horror games because I get too scared. But I love making them. The problem is that I sit at night and google for inspiration and see so much scary things that I end up being scared while working on the game :P
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Post » Thu Jul 23, 2015 6:36 pm

@Anonnymitet tryed it short... to be hornest, thats absolutely not my kind of game haha i think i stay with 8bit fiesta :P
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Post » Thu Jul 23, 2015 10:00 pm

@j0schi Haha, I understand that. I can't understand how people can play horror games. But many do for some strange reason and I like making them so that is good I guess :P

I'll soon update 8Bit Fiesta with a bunch new levels and mechanics :)
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Post » Sun Jul 26, 2015 9:08 am

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I moved the demo to the scirra arcade so I can update it easily. So feel free to try it there :)

https://www.scirra.com/arcade/adventure ... easer-1372
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Post » Wed Sep 09, 2015 2:22 pm

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I have uploaded the full Steam Demo to the arcade including both singleplayer and multiplayer.
TRY IT NOW ON SCIRRA ARCADE!

So feel free to try it out and tell me what you think :)
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Post » Wed Sep 09, 2015 8:48 pm

@Anonnymitet , this demo is very funny to play ;)
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Post » Fri Oct 02, 2015 11:14 am

After almost a year of development the game is now finally released on Steam. And even though it's only early access the relief of actually having a game on Steam is undescribable. It has been the goal ever since a quit my day job to develop games full time. So hopefully I'll be able to continue the work from here and make the game as fun as possible.

http://store.steampowered.com/app/382260

A big thanks to all of you on the forum who have helped me fix all the crazy bugs that keeps showing up x)

And a special thanks to @MadSpy who have helped me with testing, quality control, game ideas and french translations :D

I'll keep you updated about the development :)
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Post » Fri Oct 02, 2015 1:41 pm

@Anonnymitet Congrats!
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Post » Sat Oct 03, 2015 3:32 am

Congrats for the release man, I wish you the best!
The game is pretty hard but I love those mechanics. I can only imagine the amount of fine tuning it required to play so nicely!
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Post » Sat Oct 03, 2015 6:51 am

@bclikesyou Thank you :)

@immortalx Yes it's a hard game. I love games like dark souls so I understand that hard games isn't for everyone. But the main concept of the game is the local multiplayer :) I have fine tuned it a lot but as with everything you can always fine tune it a bit more ;)
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