Finding Iaia - [WIP] [devlog]

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Post » Sat Sep 17, 2016 2:49 pm

Hi everyone!

I had some troubles in the last few months but now I can take Construct 2 back, in order to focus on some aspects not entirely clear to me. Starting from the isometric graphic.

This is my second trial (I abandoned the first 'cause I didn't like it). It's not difficult: the player only moves back and forth down the street and unable to interact with the rest of the map.

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According to my road map, I have yet to focus on:
  • a function to rotate the map (around the player or in the middle of the display?)
  • the chance to rise upward (flying or using stairs?)
  • the skill to change the surrounding environment (moving things or changing the position of the streets?)

Test: landscape mode
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Test: portrait mode
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Post » Tue Sep 20, 2016 12:07 pm

a function to rotate the map


But, it happens something strange

Microsoft Edge
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Smartphone Android
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Google Chrome
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I think it's fault of the rotation speed
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Post » Tue Sep 20, 2016 5:01 pm

Fantastic
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Post » Thu Sep 22, 2016 1:48 pm

guimaraf wrote:Fantastic

Thanks :D

Test: auto pathfinding
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Post » Sat Sep 24, 2016 4:07 pm

I'm trying to figure out which graphic style to use for the player. This is a test with Blender. It is the first time I use this software: I'm so proud of me 8-) 8-) 8-)

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(yes, I was inspired by Ida)
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Post » Thu Sep 29, 2016 4:50 pm

Robot. It's an experiment but maybe I'll use it in the game.

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Post » Wed Oct 05, 2016 3:39 pm

Exploring animation with Blender. And, maybe my new loading logo


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