[FINISHED!] Cyber Kitten - shmup about a milkaholic kitten

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Post » Mon Nov 07, 2016 10:12 pm

I am proud to present THIS.
What is this you ask, well, it's the alpha version of our game called "Cyber Kitten". We really liked the visual style of Downwell (black/red/white ftw) and the gameplay of Super Crate Box, so we told ourselves "We are game developers (supposedly), why should we wait for a game like this if we can make our own version".. so we did.

The story revolves around a milkaholic kitten whose milk bottles were stolen by weird space creatures.. which is the reason behind the kitten rushing to the space and slaying hordes of these bastards!

Avoid/kill enemies, collect enough bottles to get to the next stage and unlock new weapon!

What I've done so far:
  • 5 stages
  • 5 different modes
  • 13 different weapons
  • 5 enemies in two versions (normal/angry)
  • 3 different power-ups to collect

Below you can play the demo on itch.io!
>Cyber Kitten on itch.io<
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Last edited by AceWay on Thu Feb 02, 2017 10:30 pm, edited 12 times in total.
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Post » Mon Nov 07, 2016 11:17 pm

Very nice! Good work!
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Post » Wed Nov 09, 2016 6:13 am

Nice! Its like a mix of Super Box Crate and Downwell :).
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Post » Thu Nov 10, 2016 5:22 pm

Game looks amazing. I hope to be able to create games like this one day in the future.
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Post » Wed Nov 30, 2016 2:18 am

Hey almighty creators gang! Yeah I know it's been a while..
Fist of all, thank you @gameglaux @Cryptwalker & @tallenwbdev I appreciate it soo much!
CK v1.2 is out, there were some small updates in meanwhile but I didn't feel like bothering you with every small thing.

Currently there are 3 stages, each one has different weapons to unlock, there are 10 weapons in total so far. Also did some either more or less noticable visual/game feel changes. If you decide to play it let me know what's up and help me make it better, thanks! :D

>play here<

some .gifs below
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Last edited by AceWay on Thu Feb 02, 2017 10:18 pm, edited 1 time in total.
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Post » Wed Nov 30, 2016 8:33 pm

Love it! Keep up the work man, looks better and better with every update I've seen :D
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Post » Sat Dec 24, 2016 5:44 pm

Hey gang, first and foremost, Merry Christmas!
Since the scope was getting too big we reworked the game a bit and simplified/removed what seemed to be too complex/useless. The updated version will come on itch.io shortly and you can find more info in the first post of the topic. :)

(sorry for laggy .gif though :/)
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Till next time
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Post » Sat Dec 24, 2016 6:20 pm

Very nice Merry Christmas to everyone
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Post » Tue Dec 27, 2016 4:34 pm

Thank you @Lordshiva1948

How's it going everyone?
The update is out on itch so you can go and grab it, it's free while still in development and I am looking for your precious feedback <3

>Cyber Kitten on itch.io<
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v1.3 changelog
  • Reworked the gameplay from scratch
  • 4 stages
  • 11 weapons
  • Added more impact to the strong weapons
  • 5 enemies in two versions (normal/angry)
  • 3 different power-ups to collect
Last edited by AceWay on Thu Feb 02, 2017 10:25 pm, edited 1 time in total.
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Post » Wed Jan 04, 2017 9:59 pm

Hey peeps, how's it going?

I'm currently working on some details like the character glitching out and some other effects here and there..
Also:
-Added 2 new weapons.
-Bought some 8-bit sounds for the game and replaced all the placeholders.
-Added stage 5.

The official finished version will be ready soon <3

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