I have noticed this before. But today it got into my way. Apprently Chrome seem to occupy a lot of memory but Firefox is using very little.
Here is an example
, I am trying to create a fog of war effect using a canvas and the compositing methods available.
There is a great difference in performance between Chrome and Firefox. With Chrome the memory usage increase sharply when I move around while there is no increase in memory usage in Firefox.
When I disalble webgl, the performace was as smooth as in Firefox. Is it that Firefox is not using webgl? From chrome://gpu I got the same result as cacotigon. I tried enabling hardware accelaration for 2D canvas but didnot help.
I am actually creating a plugin for fog of war, I see similar performance issues there.
Is this a propblem with chrome or webGL?Danijerry2012-02-11 07:19:16