[FIRST GAME] Reach The Bottom.

Show us your completed creations made in Construct 2

Post » Wed Feb 04, 2015 12:08 pm

The gameplay mechanics are simple: Tap to make the miner jump from one rail to the other while avoiding the gears along the way. Initially I wanted to make an 'endless' game but decided along that in development, because there are tons of endless games out there, to instead create a game with a real end and not just a score race.

Basically, the game is one huge streamed level that you must progress through to reach the bottom and see what lies there with change in scenery, graphics and a few 'hidden' easter eggs along the way.

Here's the Google Play Link

Or QR code if you're not reading from your phone:
Image

Image
Image

This is my first game, and since I had absolutely no programming or gamedev experience in the past, it was a real challenge for me (even tough the game mechanics are simple), but it was a really fun ride and I gained a lot of knowledge along the way.
I mainly created it in order to learn and to make the 'foundation' for future games and ideas that I have planned.

I would really love to hear your feedback and criticism especially on:
- Is it too hard or too easy?
- How is the performance (especially when the bottom ad is loaded. If it causes performance issues I might remove the ad entirely)
- Do you believe the ads are too intrusive and if so, would you rather have them show up less (like once every 5 game plays) or pay a few cents to remove the ads entirely?
- On a scale of 1-10 how 'fun' did you think it is?
- Any improvements that you would like to see.
B
7
S
1
Posts: 39
Reputation: 507

Post » Wed Feb 04, 2015 3:41 pm

I like it!
B
10
S
2
Posts: 22
Reputation: 651

Post » Wed Feb 04, 2015 7:12 pm

Nice game. Simple and fun. It's lagging on my Xperia L, but it's a weak smartphone, so you should be fine about it I guess. Also, those wheels (I forgot the name) are spawning one above another.

Could I ask you how did you make the loader layout? Because mine just appear after ages, when the game is already fully loaded so it doesn't make any difference.
B
56
S
21
G
3
Posts: 602
Reputation: 6,612

Post » Wed Feb 04, 2015 11:43 pm

kossglobal wrote:Nice game. Simple and fun. It's lagging on my Xperia L, but it's a weak smartphone, so you should be fine about it I guess. Also, those wheels (I forgot the name) are spawning one above another.

Could I ask you how did you make the loader layout? Because mine just appear after ages, when the game is already fully loaded so it doesn't make any difference.


Firstly, thanks for downloading the game. Really appreciate it :)

1) It's not your phone's fault. I did some poor optimization on images and they were hogging up the memory on phones (around 200mb). I made a lot of performance improvements in the last update and it should really smooth now.

2) Check the attached screenshot on how I made it.
You do not have the required permissions to view the files attached to this post.
B
7
S
1
Posts: 39
Reputation: 507

Post » Thu Feb 05, 2015 12:25 am

Can you upload a browser version.
B
60
S
10
G
10
Posts: 1,013
Reputation: 9,155

Post » Thu Feb 05, 2015 1:30 am

cioclod wrote:
kossglobal wrote:Nice game. Simple and fun. It's lagging on my Xperia L, but it's a weak smartphone, so you should be fine about it I guess. Also, those wheels (I forgot the name) are spawning one above another.

Could I ask you how did you make the loader layout? Because mine just appear after ages, when the game is already fully loaded so it doesn't make any difference.


Firstly, thanks for downloading the game. Really appreciate it :)

1) It's not your phone's fault. I did some poor optimization on images and they were hogging up the memory on phones (around 200mb). I made a lot of performance improvements in the last update and it should really smooth now.

2) Check the attached screenshot on how I made it.


That's what I did too.
B
56
S
21
G
3
Posts: 602
Reputation: 6,612

Post » Fri Feb 06, 2015 6:37 pm

A0Nasser wrote:Can you upload a browser version.


I will in the next days :)
B
7
S
1
Posts: 39
Reputation: 507

Post » Fri Feb 06, 2015 7:00 pm

Tried the game and it is very well made with good looking art :) But I didn't have any sounds on my Samsung Galaxy Note 3 and the status bar was not hidden. Did you use crosswalk?

And as said before, set a condition "is not overlapping" when spawning the saw wheels so they don't spawn on each other :D
B
54
S
23
G
12
Posts: 747
Reputation: 11,910

Post » Fri Feb 06, 2015 7:49 pm

kossglobal wrote:
cioclod wrote:
kossglobal wrote:Nice game. Simple and fun. It's lagging on my Xperia L, but it's a weak smartphone, so you should be fine about it I guess. Also, those wheels (I forgot the name) are spawning one above another.

Could I ask you how did you make the loader layout? Because mine just appear after ages, when the game is already fully loaded so it doesn't make any difference.


Firstly, thanks for downloading the game. Really appreciate it :)

1) It's not your phone's fault. I did some poor optimization on images and they were hogging up the memory on phones (around 200mb). I made a lot of performance improvements in the last update and it should really smooth now.

2) Check the attached screenshot on how I made it.


That's what I did too.

Try to set property "Preload Sounds" to "No". If it's "Yes", the sounds will be preloaded while C2 loading bar/logo is showing. If it's set to "No", sounds won't be preloaded.
B
32
S
7
G
4
Posts: 398
Reputation: 4,591

Post » Fri Feb 06, 2015 10:02 pm

@grigrizljac Thanks. I'll try it. :)
B
56
S
21
G
3
Posts: 602
Reputation: 6,612

Next

Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 2 guests