Fishy game not scaling up properly

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Post » Mon Aug 05, 2013 8:55 pm

Okay, I have this fish game where you eat smaller fish and you get bigger. My fish is 128 x 128. At the start of layout I divide fish.Height and fish.Width by 6 so its small. After that I say on collision with fish add 1 to width, and 1 to height so he gets bigger. Here is a demo:

thplay.weebly.com/test


Can you please help? I know I posted this earlier but no answers worked. And if you notice he grows upwards.

Thanks, Tabor :D






PS: Player is fish abovetaborgreat2013-08-05 21:00:27
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Post » Tue Aug 06, 2013 12:01 am

Change this:

On collison with fish > Set size to (player.with +1, pLayer.Height+0.5)

to

On collison with fish > Set scale to (1+(Variable1/10))
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