Fix animation stopping air control

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Post » Tue Sep 11, 2012 9:58 pm

Hi !

I've manage to create a "some kind of" fluid character using castlevania sprite/animation. (Thanks to Uberlou for the tutorial)

I figured out than when you attack while in air the air control is stoped by my attacking animation.

Here's my capx : https://dl.dropbox.com/u/30148460/platformer.capx
(Arrow to move, Space to jump, W to attack)

I've tried a LOT of things and nothing seems to work. I've removed every frame but 1 and air control was ok. The more I add frame to the animation, the less air control I have until the animation is finished.

Anyone can help me ?

Thanks !

nordentipwel2012-09-12 18:40:05
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Post » Wed Sep 12, 2012 1:45 am

Oh man .... You made editing hard .... !
I think this is what you want ( added stopping when you attack on ground )

CAPXkbdmaster2012-09-12 01:47:31
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Post » Wed Sep 12, 2012 1:48 am

Bump : If you need something just call me with @kbdmaster
Oh , and stoping takes 2 p "Stopping"kbdmaster2012-09-12 01:58:14
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Post » Wed Sep 12, 2012 8:21 am

Thanks ! I'll try to integrate that and clean this up.
I'm using C2 for a week now and what you did with the everytick animation is pretty cool. Save a lot of space !

And sorry for Stopping, english is not my native language ^_^
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Post » Wed Sep 12, 2012 6:45 pm

@kbdmaster

Thanks a lot, that's working really well.
I've another question for you about this. It's some kind of related. When I keep pushing a key after a jump or an attack for example, the animation doesn't stop until I change direction or jump again (or anything else).
How am I able to fix that ?

Here's the new capx : https://dl.dropbox.com/u/30148460/platformer.capx
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Post » Wed Sep 12, 2012 8:42 pm

Here you go ...
Fixed other things ( Doublejump animation problem , falling do not play as good , the player runs now more legit ! )

Remember If you need anything more , just ask   

Updated CAPX

Edit : You can compare the old capx and the new one !

kbdmaster2012-09-12 20:46:00
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Post » Wed Sep 12, 2012 8:44 pm

@kbdmaster : In fact, yes, I need your new capx ! hahaha
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Post » Wed Sep 12, 2012 8:46 pm

Bump ... Updated my post !
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Post » Wed Sep 12, 2012 8:54 pm

@kbdmaster : I still got the same problem.

Just jump right without releasing the right arrow, you'll see that you stay in the falling animation.
I've also tried this reset to idle after attack animation is finished. There's still the same problem. Attack when holding right arrow, after you'll slide on the 1st frame of the idle animation.

Big thanks for your help nordentipwel2012-09-12 20:55:20
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Post » Wed Sep 12, 2012 10:46 pm

fixed , I think ...

Updated capx !
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