[FIXED]How do I Mutiple AI

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Post » Thu Jun 18, 2015 6:49 pm

Thanks Daniell

Heres the .CAPX Iolva.

The CAPX|https://www.dropbox.com/s/qgrcwwnipe769lf/example.capx?dl=0
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Post » Fri Jun 19, 2015 1:45 am

@lolva him have 238 reputation, not 500 to send PM.
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Post » Fri Jun 19, 2015 1:48 am

@JLee np :)
Last edited by DaniellMesquito on Fri Jun 19, 2015 10:36 pm, edited 1 time in total.
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Post » Fri Jun 19, 2015 10:32 pm

This is what ive been able to achieve following tutorials and examples:

.CAPX|https://www.dropbox.com/s/2x842aefv7rxdet/ai_in_progress.capx?dl=0

I did manage to make them move at random, but there's still some problems...I cant have more then 1 enemy because they all go the same direction and eventually end up merging together and I don't know how to make the enemy turn around when it hits the wall.
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Post » Fri Jun 19, 2015 10:42 pm

You can use the URL parameter "dl=1" for your file be downloaded automatically by other users. I'll download it and do the random position of enemyes. :D
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Post » Fri Jun 19, 2015 11:13 pm

I've updated the .capx. You've used 2 "On start of layout" conditions. The bug isn't solved, but I've improved the .capx, adding correct version, merging 2 dupliced events and adding one layout for all in-game levels.
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Post » Sat Jun 20, 2015 12:40 am

I have a sample project with some AI I created. I will PM you with a link.
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Post » Sat Jun 20, 2015 2:06 am

Ok, thank's dom ill check it out right now.
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