[FIXED]Sprite anim preview not showing full images

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Post » Sat Aug 27, 2011 11:20 pm

...but not always.
If sprite have 1 animation frame, preview works fine, but if there's more than 1 frame sometimes animation preview is cutting out right side of the image. I have 5 sprites with few frames and only in three of them animation preview is not showing full images - rest two are fine though.

Simple option to be able to scale that window/panel (that saves changed size after closing it) should fix that issue.

and play/repeat button would be nice addition ;)


off topic question. Is it possible to have that preview window open all the time, like other "animations" and "animation frame" windows? and instead of clicking RMB on animation name and selecting preview maybe something like this :)

shinkan2011-08-28 11:49:37
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Post » Sat Aug 27, 2011 11:33 pm

Can you post a.capx with an animation that does this? The code for preview is very simple and it bases the window size on the size of the largest animation frame, so I'm not sure what would have gone wrong.

[QUOTE=shinkan]and play/repeat button would be nice addition ;)[/quote]
Click inside the window to repeat!
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Post » Sat Aug 27, 2011 11:45 pm

animpreview.capx

for "opening" and "closing" animations it's cutting out right side of the image for me in preview.


[QUOTE=Ashley]Click inside the window to repeat![/QUOTE]
wow, so simple! thanksshinkan2011-08-27 23:45:44
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Post » Sun Aug 28, 2011 12:15 am

Ah, got it. Should be fixed in next build.
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Post » Sun Aug 28, 2011 1:28 am

r52 just got released, can you verify it's fixed?
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Post » Sun Aug 28, 2011 2:13 am

yes it's fixed
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