Flamescape

Show us your completed creations made in Construct 2

Post » Tue Nov 11, 2014 3:15 am

volkiller730 wrote:@nickkname

Played it and I think it's pretty hard, but the game concept is nice just needs improvement. BTW that capx included 2 games. I recommend you to read the manual as there are a lot of tutorials that I think would help you get better with using Construct 2 as you have a lot of redundant Events and some that just don't need to be there or you made things more complex then they should be. like you have a different Layout for each Manual page . And it's a good think you took this off Google play as your game does not support touch and Google play is for Phones and Tablets. So your app would of been removed by google

Link to a beginner tutorial, but you should look up more
https://www.scirra.com/tutorials/37/beg ... onstruct-2

Also I recommend looking at how the templates included in C2 are done they are good at teaching how events and should be done.
File/New> then select a template


Thank you for playing my game. The second game is part of the main game.

Is it too hard? How can the game concept be improved?

Which events are redundant and don't need to be there?

I did the different layout for each manual page because that was easiest, but I'll change it to one layout.
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Post » Tue Nov 11, 2014 4:27 am

ok

1) maybe slow the players speed and make those blocks last longer as of now if pretty hard just to get to the first flames. the Flames could be improved by having more then one frame. So just make one or two similar frames. Add sounds. Google Royalty free Graphics and sound there are alot of free stuff you can use if you like.

2) honestly i'm not going to go back and look but you just had so many layout and event sheets. you can simplify almost all your event with by using OR on conditions also by making use of sub-events more

also here are some good tutorials to help you optimize your images and events. They should help you. if you have an android device check out any of my games in my signature both take up less then half the memory of your game and have way more images so it is something that you could really work on.
https://www.scirra.com/manual/134/performance-tips

https://www.scirra.com/blog/141/common- ... nd-gotchas
https://www.scirra.com/tutorials/37/beg ... onstruct-2
Really just review to beginner tutorials
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Post » Tue Nov 11, 2014 5:35 pm

volkiller730 wrote:ok

1) maybe slow the players speed and make those blocks last longer as of now if pretty hard just to get to the first flames. the Flames could be improved by having more then one frame. So just make one or two similar frames. Add sounds. Google Royalty free Graphics and sound there are alot of free stuff you can use if you like.

2) honestly i'm not going to go back and look but you just had so many layout and event sheets. you can simplify almost all your event with by using OR on conditions also by making use of sub-events more

also here are some good tutorials to help you optimize your images and events. They should help you. if you have an android device check out any of my games in my signature both take up less then half the memory of your game and have way more images so it is something that you could really work on.
https://www.scirra.com/manual/134/performance-tips

https://www.scirra.com/blog/141/common- ... nd-gotchas
https://www.scirra.com/tutorials/37/beg ... onstruct-2
Really just review to beginner tutorials


Thank you for the advice and links!
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