Flappy Bird Like Movements!

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Post » Sun Feb 02, 2014 9:46 pm

How would someone make an Object on start go down, and right. And when player presses said button make that same object go up a little. Just like the Flappy Bird Game, that is popular atm! Any help would be thanked!
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Post » Sun Feb 02, 2014 9:49 pm

For the horizontal movement I would instead make everthing move left and wrap around the screen so the player stays stationary. And for the flying motion I would use the platform behavior and set the Vector Y when the button pressed. The angle would be some sort of equation based on the Vector Y of the bird.
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Post » Sun Feb 02, 2014 10:35 pm

hmm, thank you. Does not totally under but will test some stuff out!
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Post » Mon Feb 03, 2014 5:42 am

Bump

Anyone Else have something to add?
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Post » Mon Feb 03, 2014 6:19 am

If you open your copy of C2 go to File/New and search for a template called "Flying along" you'll find a working example of a very similar game.
There are 10 types of people in the World, those that understand binary and those who don't.
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Post » Mon Feb 03, 2014 7:49 am

I created a variable called vspeed. Every tick it increases the vspeed by 1 (unless its past 5 for a maximum fall speed) then add vspeed to the players y. When he clicks to jump, I simply set vspeed to -15.

I have a game on Kongregate called Really Flappy Bird if you want to see a working example. My username on there is Ciphox.
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Post » Mon Feb 03, 2014 7:40 pm

[QUOTE=ThrustPork] I created a variable called vspeed. Every tick it increases the vspeed by 1 (unless its past 5 for a maximum fall speed) then add vspeed to the players y. When he clicks to jump, I simply set vspeed to -15.

I have a game on Kongregate called Really Flappy Bird if you want to see a working example. My username on there is Ciphox.[/QUOTE]

Hey man how much can I pay you for the project file to that game?
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Post » Tue Feb 04, 2014 9:24 pm

Physics to the object if the screeen is tapped then have the object go up on vector
ZS172014-02-04 21:26:10
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Post » Sat Feb 15, 2014 8:03 pm

There's an example, tutorial and template (In new update..) Searching won't hurt ;)
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Post » Sat Feb 15, 2014 9:12 pm

I got this!
A full fledged clone of that game i made, even includes the angles:
http://www.scirra.com/forum/a-quick-flappy-bird-clone-55-events-capx_topic85265.html?KW=

Nobody's getting paid tonight, guys. ;DStiivais2014-02-15 21:13:21
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