Flash behavior incompatible with save and load?

Discussion and feedback on Construct 2

Post » Tue Dec 27, 2016 8:54 pm

Hi, flash behavior does not retrieve its configuration when loading a state using "load".
Does this flash behavior do not support save and load?

- A state is saved with active flash in the sprite.
- The state is recovered and the flash behavior in the sprite is off.

https://dl.dropboxusercontent.com/u/60803633/flashBehavior.capx

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Post » Tue Dec 27, 2016 10:40 pm

Did you try it without the use of infinity?
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Post » Wed Dec 28, 2016 12:30 pm

File a bug report if it's not working like you expect.
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