Flashing Colored Light

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Post » Thu May 09, 2013 10:58 pm

As the title says im wondering if there was an easy way to make the room/layout flash red. Not like a quick flash, but like in the movies a base is under sever lock down lights are mostly out and like warning lights pulsate.

Anyways thanks for any insight on this in advance.

Yud
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Post » Fri May 10, 2013 12:19 am

I haven't tried this but I would create a rectangular sprite that is red and that covers the whole screen. I would then set the Opacity to oscillate from 100 (red) to 0 (completely transparent) using the SINE behavior.
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Post » Fri May 10, 2013 1:08 am

Try like farmerdwight said with the EaseTween behavior
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Post » Fri May 10, 2013 12:09 pm

Or you can use existing shaders for the layout/layer.
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Post » Fri May 10, 2013 2:28 pm

Either a rectangle, a shader (would be more performance-demanding), or create a layer with transparency and a background color set. You would need to set transparent to No and then adjust the opacity. It may be neat to apply a shader to that layer, too.
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Post » Fri May 10, 2013 4:57 pm

Wow thankyou for all the ideas, Ill give them all a try and see what does better on resources
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