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Post » Thu Jun 25, 2015 1:33 pm

He could design like this... to use any area outside the 4:3 aspect to just repeat graphics. They won't be missed if you play on a 4:3 ratio screen.

Image
Last edited by tunepunk on Thu Jun 25, 2015 1:34 pm, edited 1 time in total.
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Post » Thu Jun 25, 2015 1:33 pm

@tunepunk I know and it can also easily be fixed with events. So that is why you have to plan depending on what type of game it is. But you can use a fancy background as you said to make it very simple. It's better than blurry scaling anyway. But as I said you can make scale outer/inner work for fixed sizes as well with some tweaks :)
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Post » Thu Jun 25, 2015 1:34 pm

@tunepunk That is exactly how you would do it on that type of game/level! :D
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