Fog Effect

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Post » Sat Nov 29, 2014 1:18 pm

How to make a fog effect in Construct 2???
I'm browsed on much tutorials and posts but i can't find one for a fog effect. :(

Sorry fo bad english :oops:
I'm from Germany
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Post » Sat Nov 29, 2014 1:37 pm

What kind of "fog effect"?

For simple ones you can make a layer none transparent and lower the opacity, or use screen sized tiled background, or sprite, or my "fog" shader. All depends on what kind of effect you want to achieve.
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Post » Sat Nov 29, 2014 2:01 pm

I mean a animated layer with fog
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Post » Sat Nov 29, 2014 2:42 pm

This is my attempt at a simple fog effect, you should be able to modify it. You need a seamless fog image and if you modify the size of the tiled background make sure it's a multiple of it's original size. Also the opacity and blend mode of the fog is important.
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Post » Sat Nov 29, 2014 7:49 pm

you can do it with particles, looks nice and easy to do. If need help just ask
Ich würde es mit Partikeln versuchen, sieht besser aus und ist dynamischer!
Wenn hilfe brauchst melde dich einfach

Yonda
Last edited by yonda on Sun Nov 30, 2014 7:51 pm, edited 1 time in total.
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Post » Sun Nov 30, 2014 2:52 pm

Here is very simple fog look alike demo. You can Improve on it
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Post » Sun Nov 30, 2014 7:53 pm

Mein Vorschlag
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Post » Mon Dec 01, 2014 4:19 am

Here's something I put together on a lark. Warning: this is a total impractical effect; it's a modification of a project I created for the sole purpose of maxing out the fill rate on my computer to see what would happen... :mrgreen:
PixelFillRate_1_RedNebula.capx


@yonda

Your example looks great...but it's herky jerky for me...:(
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Post » Mon Dec 01, 2014 10:28 am

@TiAm its just a way and you can modify it to your liking
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