follow smoothly

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Post » Tue Dec 13, 2011 2:33 am

Hi guys, I need to do a fairy follow my character smoothly, anyone have idea to how do this?
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Post » Tue Dec 13, 2011 4:36 am

something like dat?
fairyStalker.capx
Last edited by Yann on Sun Sep 14, 2014 10:27 am, edited 1 time in total.
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Post » Tue Dec 13, 2011 4:57 am

Hi Yann... wow, is perfect,really tanks.. *-* how can I thank you?

<3
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Post » Tue Dec 13, 2011 9:18 am

Good example Yann, should be added to the sticky thread.
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Post » Tue Dec 13, 2011 9:40 am

Nice one Yann, i love it specially the fairy :)
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Post » Tue Dec 13, 2011 9:46 am

@Caer
I think you just did (:
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Post » Tue Dec 13, 2011 3:41 pm

Added to the how do I FAQ.
New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
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Post » Tue Dec 13, 2011 4:34 pm

@ Yann

Really? *_*
u is a genius..Caer2011-12-13 16:36:06
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Post » Wed Aug 29, 2012 5:43 pm

Sorry to bump this old thread. This is perfect for the project I'm currently working on, but not exactly in its current form. What parameters do I need to tweak to adjust the speed at which the follower travels? Right now it is far too slow compared to the player's average speed, and so as soon as the player starts moving he leaves the follower in the dust.

EDIT: Nevermind, I figured it out -- giving dt a multiplier in the lerp formula.

Now I've got a new issue, though. My character accumulates more than one of these followers over the course of the level, but as soon as they begin following him they each take the exact same path, so you can only see one. Is it possible to get them to all follow slightly different paths so you can see each one?whiteheat2012-08-29 18:26:21
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Post » Sun Sep 02, 2012 9:33 pm

Really nice example. That's what I was looking for.
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