Follow the path

Discussion and feedback on Construct 2

Post » Sat Nov 24, 2012 5:46 pm

Im studying the R0J0hound example (http://www.scirra.com/forum/follow-path-behavior_topic47235_page2.html?KW=path)and I dont' know how to create different enemies types to follow the same path. Is it possible?
If yes, could I use one object with 05 animations that represent each enemy? How could I set each one? Thanks
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Post » Sat Nov 24, 2012 6:51 pm

Sorry. I found the solution after see this post (http://www.scirra.com/forum/newbie-uid-question_topic48718.html). So, I create a local variable that register the animations name and call them through System>on start layout>set animation to sprite.variable. In the same way I can define others properties for each animation. Many thanks to Yann and newt.
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