For Each Object name

For questions about using Classic.

Post » Sun Apr 24, 2011 4:29 pm

Is there a way how to get For Each Object loop's name?

+ System: For each Sprite
+ System: LoopIndex Equal to LoopLength("[color=#400000:zl30fb16]LoopsName[/color:zl30fb16]") -> Do something
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Post » Sun Apr 24, 2011 6:48 pm

It doesn't have a name. You can use just "LoopLength" without the parenthesis to get the current loop length.
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Post » Mon Apr 25, 2011 1:22 pm

How easy :) , thanks
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